At XGameDev, we are thrilled to have been entrusted with the development of Hubub, an innovative virtual campus 'Metaversity' solution for a prestigious University in Australia.
Our team spearheaded the entire development of Hubub
Jacques is handling Solution Architecture, Software Architecture, Unity C# programming, AWS deployment, multiplayer development, WebRTC video, and voice chat, to name a few.
Melanie, takes charge of Level Design and Level Assembly within Unity and crafting Character designs using Blender and MakeHuman. Additionally, Melanie excels as the scrum master, ensuring effective project management.