Our strongest skills and expertise lie in Unity 3D. We have used this game engine to build complicated games and applications for clients around the world. With our expertise in C# and Unity, there is no end to what we can make. The plugins that are available in Unity 3D for developers are a powerful tool to develop some spectacular projects.
We use the following plugins on a regular basis to deliver exactly what the client requires at the highest quality: Photon, Playfab, GameSparks, Firebase, Mapbox, WLRD, etc. We use Unity not only for 3D applications & games, but 2D as well.
We always have the clients best interest in mind, and strive to do the job in the most efficient and cost effective way.
We develop with a style that no code is throw away code, thus minimising rework and unnecessary time wasted. We use a variety of different patterns and software architecture techniques. Currently we are using a Redux Pattern when developing, and therefore no spaghetti code is present. This makes changes, updates, or new requirements implemented speedily and effectively.