Cross-platform Unity development for Games and Apps.
Our strongest skills and expertise lie in Unity. We have used this game engine to build complicated games and applications for clients around the world. With our expertise in C# and Unity, there is no end to what we can make. The plugins that are available in Unity 3D for developers are a powerful tool to develop some spectacular projects.
We use the following plugins on a regular basis to deliver exactly what the client requires at the highest quality: Photon, Playfab, GameSparks, Firebase, Mapbox, WLRD, etc. We use Unity not only for 3D applications & games, but 2D as well.
We always have the clients best interest in mind, and strive to do the job in the most efficient and cost effective way.
We develop with a style that no code is throw away code, thus minimising rework and unnecessary time wasted. We use a variety of different patterns and software architecture techniques. Currently we are using a Redux Pattern when developing, and therefore no spaghetti code is present. This makes changes, updates, or new requirements implemented speedily and effectively.