Guac N Roll

XGameDev teamed up with Knobby underwear to craft a lively whack-a-mole style game for the launch of their new underwear line. Collaborating closely with the client, we developed three distinct prototypes, and the client selected the one that best matched their vision for a fun-filled launch. The talented artist team at Knobby provided all the assets, and Melanie worked her magic in Construct 3 to bring the game to life.

Utilizing Firebase, we ensured the secure retrieval and storage of leaderboards, email addresses, and mobile information. The project spanned a total of two months, with regular iterative builds shared with the client to ensure we exceeded their expectations. We concluded the project on a high note, delivering a game that surpassed the client’s vision and added an extra layer of excitement to their product launch.

Compassion Dash

Collaborating with Chad was an enriching experience, and the shared passion for the project fostered a strong bond. This game not only brought a unique perspective to players but also forged a lasting friendship between Melanie and Chad.

Pixel War 3D

Pixel War 3D is a Minecraft styled game made in Unity for Android and iOS

How to work from home productively

With all this chaos and panic happening around us, many companies are asking their employees to work from home. With the right tools, mindset and focus, you will be more productive than you have ever been at work! Small and big corporate companies have always been a bit sceptical about their workers working from home […]

End of Life Adobe Flash

Microsoft officially published on their website that Adobe Flash will no longer be supported as from 31 December 2020. This is the moment you run around and start screaming hysterically if you haven’t started preparing! Or is it? So whats the low down? Microsoft officially published on their website that Adobe Flash will not be […]

The Great Waste Sort

Highly engaging and informative game to educate website visitors about the importance of recycling.

Getting started with Unity Scene Transitioning Part 1

Even the simplest unity project can be intimidating to a beginner. Let’s take a look at transitioning between 2 scenes in this article. The outputs I wanted and my goals were to have more than one scene, and via an input action zoom and change to the other scenes. After accessing the second scene, there […]

Getting Started with AI Part 1

Implementing AI into your game using Unity can be a daunting thought, but should it be? Lets take a look at what tools unity comes with to get this job done like a pro! The amount of code and knowledge that a developer needs to get AI working is for experts only, and there is […]

Getting Started with Physics in Unity

I was keen to learn abit more about the physics components this week in Unity, and decided to create a Rube Goldberg Machine. From thinking it would be a quick project, it took me longer than i thought! My weakest subject at school was Physics and the cause of many nightmares as exams came close. […]

Getting Started with VR in Unity

A few weeks ago I was asked to assist a university student with a Virtual Reality project in Unity 3D. As this would have been my first interaction with making a VR game, I thought this would be a good learning experience for me too. Although there are so many excellent tutorials on the web, […]