20 articles
Solving Common Unity Xcode Issues
A living guide to Unity and Xcode issues, starting with slow local iOS app launches and the Debug executable setting.
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Upwork MCP: Setup, Freelancing and Hiring with AI
Connect Upwork to ChatGPT or Claude, find relevant work, compare candidates and set up a useful daily review with ChatGPT Scheduled.
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How to Brief a Game Development Project
A short practical guide and a downloadable text template for commissioning a game, campaign activity, educational experience or AR app.
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Serious Games vs Gamification: Choosing a Learning Format
Choose the interaction that fits your audience and objective, then define what the software and evaluation need to show.
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Unity WebGL Performance Optimisation: Real Build Results
Set a performance budget, inspect what Unity ships, and focus on measured constraints. This Unity 6 project cut build time from 1:03:41 to 0:03:57 before the asset pass began.
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Unity's New CLI: What Changes for CI/CD and Testing
Unity shipped a standalone CLI this week. Here's what it replaces from our build pipeline, and what we've already put to use.
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Best SEO Tools You Should Be Using in 2026
Keyword research is only half of SEO. Here's the tool shortlist we use, and why the technical/performance side is where we've actually moved the needle for clients.
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How to solve Unity Android Gradle Build issues
A living troubleshooting guide for Unity Android Gradle build failures, including missing SDK components and build-tools mismatches.
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Fix Common Unity Facebook SDK Issues
Fixes for the Facebook SDK for Unity's most common Android and iOS integration errors, updated as new ones show up.
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Unity vs. Unreal Engine
Unity's flexibility and cross-platform reach versus Unreal Engine's graphics and performance, and how to choose between them.
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Years of Experience VS Hours of Experience
Why years of experience is a weak hiring signal, and a Frequency-of-Work formula for comparing candidates by actual hours worked.
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How to work from home productively
Ten years of working from home: the time-management habits, tools, and boundaries that actually keep productivity up.
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End of Life Adobe Flash
What Adobe Flash's end of support means for your site, and three practical ways to convert Flash content to HTML5.
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Getting started with Unity Scene Transitioning Part 1
A minimal scene loader with Unity 6 documentation notes, followed by the original illustrated tomb scene, animation and UI walkthrough.
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Staying up to date with Technology
My LEEEN learning method for staying current as a developer: educate, exercise and examples, then execute.
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Be more productive with RescueTime
How RescueTime and the Pareto principle helped me track my time and get more done as a freelance developer.
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Getting Started with AI Part 1
Building simple enemy AI in Unity with a Nav Mesh Agent, a handful of variables, and no machine learning required.
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Getting Started with Physics in Unity
Building a working Rube Goldberg machine in Unity using nothing but Rigidbody, Hinge Joint, and Spring Joint physics components.
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Getting Started with VR in Unity
A start-to-finish guide to building a Google VR/Daydream and Cardboard project in Unity for both Android and iOS.
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Building a Game Studio: Tech Stack and Business Lessons
A look back at building XGameDev since 2010: the tech stack, the many hats a small game studio wears, and what actually runs the business.
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