Zulu Chess

XGameDev has been co-developing Zulu Chess with CCI NY, Blac Foundation and Pubbly since 2012.

Zulu Chess
Client
CCI NY, Blac Foundation, Pubbly
Duration
Since 2012
Engine
Unity
Platforms
Google Play, iOS, WebGL

The Brief

Zulu Chess is a multiplayer digital board game based on Umlabalaba, the popular African game that resembles Twelve Men's Morris or Mills. Curriculum Concepts International New York, the Blac Foundation, and Pubbly wanted to bring that game to a digital, multiplayer audience, and unlike most of the projects on this page, it's been a long-running relationship rather than a single delivery: we've been co-developing it with them since 2012.

Our Approach

Zulu Chess has changed shape several times across 10+ years of co-development. It started as a 3D game built in Unity, then evolved into a 2D game with improved gameplay mechanics and features, while keeping its core concept intact: matching tokens and capturing an opponent's pieces on the board. We built it for Google Play, WebGL, and iOS, with in-app purchases and e-commerce features for players who want to buy in-game items. A project that's stayed in active development for over a decade needs an architecture that can absorb a full dimensional shift, 3D to 2D, without a ground-up rewrite each time, which shaped a lot of the ongoing technical decisions.

The Outcome

Zulu Chess has given Curriculum Concepts International New York, the Blac Foundation, and Pubbly a long-running, evolving digital version of Umlabalaba across Google Play, WebGL, and iOS, still being actively developed 10+ years after the first build.

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