Hubub

At XGameDev, we are thrilled to have been entrusted with the development of Hubub, an innovative virtual campus ‘Metaversity’ solution for a prestigious University in Australia.

Our team spearheaded the entire development of Hubub

Jacques is handling Solution Architecture, Software Architecture, Unity C# programming, AWS deployment, multiplayer development, WebRTC video, and voice chat, to name a few.

Melanie, takes charge of Level Design and Level Assembly within Unity and crafting Character designs using Blender and MakeHuman. Additionally, Melanie excels as the scrum master, ensuring effective project management.

NoMeLoMe

A client from the USA contacted XGameDev through Upwork to create a platform that would compete with Epic Books.

Broken Roads

Broken Roads is a narrative-driven RPG for PC and Console.

Zulu Chess

Multiplayer digital board game that resembles 12 Men’s Morris or Mills.

Grammarai

Samurai-style fighting game that could engage the players’ minds, without using violent graphics, while incorporating English tutoring elements into the game.

To bring this vision to life, we employed a wide range of technologies, including Unity, C#, IBM Watson, NodeJS, DevOps, JavaScript, Video Transcoding, HTML, CSS, Angular, Firebase, AWS, and AWS S3. The 3D assets used in the game were sourced from a 3D modeller who worked closely with our XGamedev team.

The final product is a cross-platform educational game that seamlessly integrates RPG and Endless Runner Mechanics, offering players an immersive gaming experience. The game also boasts a comprehensive CMS and LMS in the backend, allowing for efficient management of the game’s content and progress tracking.

Overall, this game is an exceptional example of how technology can be leveraged to create a fun and engaging learning experience. It combines education and entertainment, making it an excellent tool for language learning for early teens.