Games. Simulations. Interactive Experiences.

Unity development for studios and businesses. Work directly with Jacques and Melanie, the people building your project.

2010 Founded
170+ Projects Completed
100+ Clients Globally

Selected work

What we build

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Small team. Direct collaboration.

XGameDev is run by Jacques and Melanie Leemans, both Unity engineers, founded in 2010 on the Sunshine Coast, Queensland. We've delivered 170+ projects for clients across Australia and internationally. There's no account manager and no rotating team: you work directly with the people who build your project, from the first call to delivery.

Meet the team

Who we work with

Companies we've worked with

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Our reviews

The pleasure was all ours. Thanks again we love our little game and it has been a huge hit.
Stephanie Courtney City of Melville
Jacques is great. Very knowledgeable and professional. Will work with again.
Brian Streem Aerobo
Our game is fantastic! Melanie helped bring our vision to life and was a pleasure to deal with throughout the project. She was very helpful, suggesting ways to improve gameplay and shareability. We can't wait to work with her again for our next game!
Jy Morgan Knobby

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Frequently asked questions

What does XGameDev do?

XGameDev develops games, applications, AEC tools, HTML5 experiences and training software. We use Unity, Construct and web technologies, and provide full builds, co-development, backend engineering and consulting.

What platforms do you develop for?

We build for iOS, Android, WebGL, Windows and macOS with Unity, and for browsers with HTML5 and Construct. We agree supported devices and browsers during scoping and test against that target list.

Do you work with other studios and agencies?

Yes. XGameDev frequently partners with studios, publishers, and agencies for co-development and technical support, integrating with existing teams to help projects meet deadlines and technical goals.

Can you build non-entertainment or engineering/educational projects?

Yes. This is a core part of what we do, not a side offering. We build AEC/engineering applications and educational or training simulations using the same Unity engineering discipline we apply to games.

Where is XGameDev based and who do you work with?

We're based on the Sunshine Coast, Australia, and work with clients and studios worldwide. Our remote-friendly workflow supports partners across time zones.

Have a project in mind?

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