Diets and Deities

Diets and Deities is a rhythm cooking game developed by Larrikin Interactive, an indie game studio based in the Northern Territory, Australia.

Diets and Deities
Client
Larrikin Interactive
Duration
Jan 2023 - May 2023
Engine
Unity
Platforms
Steam

The Brief

Larrikin Interactive needed senior support across gameplay code, release work, and technical operations. Jacques joined as a technical consultant and senior game developer, brought in to cover the technical side of getting the game out the door.

Our Approach

Jacques' contributions spanned four areas:

  • Technical Support: Addressing and resolving technical challenges throughout development, the kind of blockers that stall a small indie team without a dedicated engineer to unstick them
  • DevOps: Streamlining workflows and improving deployment processes so the team could ship builds without a manual, error-prone release process
  • Unity Development: Implementing game features and optimising performance, important for a rhythm game specifically, where timing and responsiveness are part of the play experience
  • Steam Deployment: Assisting with the technical and procedural aspects of publishing on Steam, a process with its own build, branch, and store-page requirements separate from the game itself

For a small studio like Larrikin Interactive, this kind of role means acting as the technical backbone across development and release rather than being scoped to a single feature or system.

The Outcome

Diets and Deities shipped as a rhythm cooking game on Steam, with the technical and release groundwork in place to support the launch.

Related Services

This is the type of support covered by our Unity game co-development and Unity development services.

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