Unity Mobile Game Development for iOS & Android
XGameDev builds cross-platform mobile games with Unity, from first prototype through App Store and Play Store submission. Multiplayer, ads/IAP integration, and performance optimization for lower-end devices are all part of the standard build, not an add-on.
Track Record
Mobile Development Capabilities
We've shipped multiplayer FPS titles, casual games, and educational mobile apps across iOS and Android, using Unity's cross-platform tooling to keep a single codebase performing well across a wide spread of device hardware.
- Cross-platform builds from a single Unity project (iOS, Android, and WebGL where relevant)
- Performance and memory optimization for low-end and mid-range devices
- Ads and in-app purchase SDK integration
- Facebook SDK and social login integration
- App Store and Play Store submission and compliance
What We Deliver
Cross-Platform Builds
One Unity codebase, tuned and tested across the iOS and Android device spread.
Performance Optimization
Profiling and optimization so the game holds a stable frame rate across lower-end hardware and current flagship devices.
App Store & Play Store Publishing
Store listing prep, compliance, and submission support, including handling review feedback.
Mobile Games We've Shipped
What Clients Say
Our game is fantastic! Melanie helped bring our vision to life and was a pleasure to deal with throughout the project. She was very helpful, suggesting ways to improve gameplay and shareability.
Great games developer! Even better was his understanding of the project, going above and beyond of the spec to ensure I was happy with the finished game.
Frequently Asked Questions
Which devices and platforms do you support?
iOS and Android as standard, with WebGL, Windows, or macOS builds added where a project calls for it. We test across a spread of device tiers, including lower-end hardware and current flagship devices.
Do you handle App Store and Play Store submission?
Yes, including store listing preparation, compliance checks, and handling any review feedback from Apple or Google.
Can you integrate ads or in-app purchases?
Yes, we integrate standard ads and IAP SDKs as part of the build, alongside analytics if you need usage data post-launch.
Can you take over an existing mobile project?
Yes. We regularly step into an existing Unity mobile codebase to fix performance issues, add features, or finish a build that's stalled.
Building a mobile game?
Tell us about the project and your timeline.