Track Record
Education and Training Project Experience



Interactive Training and Tested Reporting
Practice built around a defined learning task
XGameDev develops interactive training simulations for education providers and organisations. We build the software, activity flow and agreed reporting, working with your subject specialists on the procedures, decisions and assessment rules.
A simulation should give the learner something specific to practise. That might be choosing a response, navigating an environment or completing a sequence of actions. We define the interaction and feedback before deciding how much 3D content or supporting infrastructure the product needs.
Simulation engineering and learning-content experience
Jacques's work with VerveEd included Unity training applications, SCORM integration and custom Moodle plugins. Melanie's responsibilities included QA for Unity simulations, test plans, defect reporting and regression testing, alongside Moodle course content using H5P.
That experience brings software development and testing into the same project discussion. We can scope an interactive application, a learning-system connection or improvements to an existing simulation. Training specialists remain responsible for the subject content and assessment criteria.
Related learning products you can review
Hubub is a virtual campus application with real-time communication and supporting systems. It demonstrates connected 3D environments and group interaction.
Old as Dirt is a classroom Earth Science game. XGameDev helped port the existing Unity product to WebGL and developed supporting APIs, administration and release infrastructure. The work included single-player access to activities previously designed for group play.
The Real Body Work anatomy quiz used supplied anatomical assets and SCORM reporting. Its scope is educational, as described in our healthcare and workplace learning service.
Specify the scenario and its feedback
A useful brief describes the learner, their starting situation, available actions and what counts as completion. It should explain which mistakes trigger feedback, whether learners can retry, and what the instructor needs to see afterwards.
We can implement these rules in an interactive application and review them with your subject experts. Begin with one complete scenario so the team can test the decisions, controls and feedback before commissioning the full content set.
LMS integration and assessment records
Training software may need to record completion, scores, attempts or progress in a learning system. We agree the target LMS or LRS, integration method and required data before implementation. Moodle, SCORM, LTI or a custom API can form part of the scope, depending on your environment.
Reporting acceptance includes a fresh attempt, an interrupted attempt, resumed progress, score calculation and the result arriving in the target system. We test compatibility with your installation as part of the agreed integration work.
For course activities, H5P and supporting learning content, see instructional design and interactive learning services.
Testing the interaction and the content
We plan test cases around the scenario rules, intended devices and reporting requirements. QA covers expected actions as well as invalid inputs, repeat attempts and regression checks after changes. Your nominated reviewers approve the technical or procedural content at agreed checkpoints.
Learning effectiveness and safety outcomes need evaluation with the intended audience and relevant specialists. We agree what the software must do and demonstrate that behaviour through acceptance testing.
Choose delivery around the training environment
Browser, desktop and mobile delivery each have different constraints. The brief should identify available devices, network access, input methods, accessibility requirements and whether learners work alone or in a group. An early build can test the most uncertain part on the actual equipment.
For children's apps, interactive books and content libraries, see educational app development. For learning through game mechanics and public education activities, see serious game development. Our format comparison explains how these briefs differ.
Send the scenario you want learners to practise
Share an outline of the task, sample source material, supported devices and any reporting requirement. Identify who will approve the subject content and whether an existing application or course needs extending. We can then propose a first milestone and the evidence needed to accept it.
What We Deliver
Scenarios and Feedback
Interactive tasks, decisions and responses built from your approved training material.
LMS Reporting
Completion, scores and resume behaviour scoped and tested against your learning system.
Simulation QA
Test cases, defect tracking and regression checks against agreed requirements.
Related Learning Products
What Clients Say
The pleasure was all ours. Thanks again we love our little game and it has been a huge hit.
Frequently Asked Questions
Can you connect a simulation to our LMS?
We assess your platform and reporting requirements before agreeing the integration. Our experience includes Moodle plugins, SCORM and LTI. Acceptance checks cover attempts, scores, interruptions and resumed progress.
Who supplies and approves the training content?
Your nominated subject specialists provide or approve the procedures, correct decisions and assessment rules. We implement the agreed interaction and review working builds with them.
Can you improve an existing simulation?
Yes. We can assess the codebase, investigate faults, extend a scenario or review reporting. Share the current technology, target devices and the changes you need.
How do you test the application?
We agree test cases for the scenario, input methods and reporting behaviour, then track defects and recheck fixes. Regression testing covers affected flows after changes.
Building a training or simulation program?
Tell us about your learners and any compliance requirements.