WeStretch

Unity mobile engineering and ongoing support for a personalised stretching app on Android and iOS, with full-stack development, cloud architecture and design contributions since January 2023.

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WeStretch animated instructor demonstrating a stretch in a virtual studio.
WeStretch animated instructor demonstrating a stretch in a virtual studio.
Routine types for different stretching goals and activities.
Routine types for different stretching goals and activities.
Routine duration picker with a ten-minute stretching session selected.
Routine duration picker with a ten-minute stretching session selected.
Body filters for customising which areas to include in a routine.
Body filters for customising which areas to include in a routine.
In-app progress screens showing rewards and a stretching streak.
In-app progress screens showing rewards and a stretching streak.
Project
WeStretch
Started
January 2023
Platforms
Android, iOS

About the App

WeStretch creates personalised stretching routines with an animated guide. Users choose their available time, goals and areas to focus on or avoid; the app uses those preferences and their stretching history to create routines for Android and iOS.

XGameDev has worked with the WeStretch team since January 2023. The engagement began with Unity build and DevOps support and has grown to include full-stack development, technical consulting, generative AI training and Google Cloud Platform architecture.

The Original Unity Build Challenge

The client already had a Unity developer and needed help integrating the Universal Rendering Pipeline (URP) into their mobile app and supporting automated builds for both platforms.

At the start of the engagement, iOS builds worked, while Android builds failed in the automated GitLab and Docker process on a Mac build machine. The same Android project built successfully on a local machine. The brief focused on troubleshooting that difference and getting both platforms building through automation.

Engineering and Cloud Support

Jacques Leemans has supported WeStretch through full-stack development and technical consulting, alongside Docker and cloud architecture work on Google Cloud Platform (GCP). He also migrated the build workflow from GitLab to GitHub runners and provided generative AI training for the team.

This continuing role covers the mobile product and the development infrastructure around it, with support extending beyond the original build brief.

Level Design, Assets and UI

Melanie Leemans has contributed level design and asset optimisation, as well as UI design and implementation within the app. Her work sits alongside the engineering support as part of XGameDev's contribution to the existing product.

Ongoing Support

Our work with WeStretch continues. The engagement began in January 2023 and remains active, with Ongoing Support for the mobile app and its supporting systems.

Download WeStretch

Visit the WeStretch website for product information.

Related Services

For work across the app and its infrastructure, see our Unity development and full-stack development services. Our technical consulting service covers advice for existing products and development teams.

For similar product work, see fitness app development.

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